September 11, 2008

  • yume nikki

    been playing yume nikki on and off for the past few weeks, ever since i got it running under wine.  i sort of had a falling out a while back, when i accidentally overwrote my 16-effect save file.  i’m slowly building my way back up, this time picking up effects and finding things i’ve never seen before.  it’s a bit of a tricky thing, though.  if i play on fullscreen, i can actually see things.  but the game is crash-happy in wine (especially during the Earthbound level) and if the game crashes, i’m left with a 320×240 viewport and have to manually reset the resolution (or kill X).  if i go windowed, 640×480 gives the game horrible slowdown.  i don’t understand why, touhou runs at 640×480 at 60 FPS, and Aquaria runs at a playable rate at an even larger resolution.  hell, i can get ~45 FPS in Portal through wine, at 1440×900.  so i have to stick with 320×240, which is just barely playable.

    i tried running the game through qemu, but it had no audio and wasn’t as stable.  anyway, i’m still finding the game as relaxing as i did before.  some scenes (see image) still creep me out, but overall i find the art style, the music, the ambience and the solitude more relaxing than any sedative.  as well, the game pulls at my explorative urges in just the right way.  i’m playing it in fits and starts, so i don’t get too sucked in and forget to save when the game inevitably crashes.  i’m hoping this time to actually finish it.

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